World of Warcraft has been dominating the mmorpg market for the past ten years and counting. Only just beginning to peak at somewhere around 10 million players, I decided to cast myself into the already massive amount of registered players.
I, and many of my friends, have been against playing World of Warcraft for a multitude of reasons and misconceptions. For one, we believed originally that this game only appealed to the new and old gamers alike simply because of its name. This is one of the most widely known games, you could go to most places in the world and they will most likely know what World of Warcraft is if you mentioned it. Also, we were not aware of how vastly detailed of a game it was, considering it is a mmorpg. Originally, we have only heard of features such as player versus player, honor system, raiding, dungeon instances and more. These features were already standard in the mmorpg market, and we disregarded them for that reason. Lastly, it is a pay to play game, which is really discouraging for gamers who are used to playing free to play games.
Well, most of those previous misconceptions and bad impressions were quickly proven wrong after one day of playing the game. World of Warcraft is one of the most detailed online multiplayer games that I have ever played in my life. For one, the sheer scope of the game is extremely vast. If you turn up the view distance in your graphic settings, you will be able to see for (ingame) miles at a time. There is a full system of voice acting in place, so your character will speak from time to time, the npc’s will speak and etc. Even when you type, your character will make movements to signal your speech, and if you write something such as “lol” or “rofl”. There is also the standard features such as emoticons when you do something such as “/dance” or something like that.
As for the actual gameplay, this is a game that truly appeals to players of the two standard types. There are players who
enjoy grinding in a game, constantly fighting the same monster over and over in order to grow their levels. If you want to do that in World of Warcraft, you can if you want, but you will probably level slower than those who chose to do quests for leveling up. Then, for the second type of player, for those who like to do quests for experience and goods, they will find themselves in a state of bliss, because there are literally hundreds upon hundreds of different quests that you can do that will allow you to sail through levels easily.The quests that you will be doing are not boring thankfully, because no one enjoys doing boring and tedious “Kill x amount of y monster”. These quests will have you in search of items, new lands or to kill monsters or destroy items found in certain areas. They are very varied, which works in your favor.
In World of Warcraft, you will find yourself enjoying the player versus npc monsters, because of the gained skills. It is not much of a problem to level up or fight enemies, and the character designs are great, which will allow you to see new sights and not get bored of the norm. In terms of player versus player, this seems like a game that is based on gears and build. This is a good thing, actually. In standard online multiplayer games, you will often find that the different character classes are unbalanced, often leading to many people being one class and rejecting the other classes since they are already over powered. In World of Warcraft, you can find yourself dominating as any class and with any play style, which is great for those who like to have variety and freedom in their choices for a class. The gears can be acquired by constant PvP in the arena, while your build is simply judged by the skills you will acquire through your journey to level 80.
As I have not been able to get far in World of Warcraft so far, I can not comment on other things in lush detail. However, I can specify that the raiding system does seem to be quite interesting, a great activity to do with a bunch of friends or your guild. In your boredom , you will probably find yourself player killing people in the PvP realm or going for the Lich King.
As of now, World of Warcraft has successfully acquired a new subscriber and possibly long time player of the game. Blizzard really out did themselves with this one, and definitely deserves their title as king of the massively multiplayer online games. World of Warcraft has definitely left a great impression on this once skeptical player, and I recommend it to all of you out there.







