As you know, Gears of War 2 has sort of a ranking system. Where the more you play, you rise through the ranks. This is the “True Skill” thing, that many gamers complained about, since it’s so complex. A lot of people still don’t know how it fully works, so they don’t rise through the ranks. They’re looking to change that.
On the official Epic forums, Rod Fergusson wrote “What if, instead of skill rank, we instead showed your experience level.”. So now, instead of basing your progression on team effort, they are focusing soley on the player themself. The leveling system is now more like an RPG, where you have a certain amount of experience required for every level to progress, and the amount increases each time. There would be 99 levels.
“Generally speaking your level will always go up since you’re always acquiring more score, hence experience, with each completed match.” He said. The only exception to that would be people quitting. Players that quit would gain an experience penalty that could cause them to be demoted. At the end of every match you will be able to see how much experience you’ve gained and how much further you have to go till the next level.
The next DLC, update, for Gears 2 should have this revamp with it. So we should have something to look forward to!