Yes, it’s been recently announced that Square Enix will be publishing Modern Warfare 2 in Japan. That came as a shock to me, and probably some of you as well. Square Enix is mainly known for it’s rpg games, and now it’s going to publish one of the best first person shooters to come out on the consoles? Sounds like they’re trying to expand their portfolio and diversity in terms of game genres.
The company hasn’t officially stated this, however, but on their teaser site, they have the number 2 fading in and out, with quotes from people such as Napolean. The number 2 looks eerily similar to the one shown in the official logo. It’s clearly Modern Warfare 2 being released by them back in Japan, sounds like a good move by Square Enix.
It’s no surprise that the Xbox 360 has an extremely horrid failure rate. A failure rate so popular and widely expected, people have even made hit songs about it. Well, Game Informer happened to hold a survey the other day, querying the failure rate of the Xbox 360, Playstation 3 and Nintendo Wii. Well, let’s just say that the survey went as expected.
The Xbox 360 has a failure rate of 54.2 percent. Followed by the Playstation 3 with a failure rate of 10.6 percent and the Nintendo Wii with a failure rate of 6.8 percent. Not only that, but only 37.7 percent of those who had a failed Xbox 360 found the customer service to be useful. Those statistics make me embarrassed to be an Xbox 360 fan, to say the least. They’re pretty shameful, especially since Microsoft has been denying and hiding from news like this every time it has been brought up. Shockingly, only 3.8 percent of people with a failed Xbox 360 says that they’ll never buy one again.
Microsoft did respond to this survey, and they didn’t even refute any of the statistics they found. They simply said that they continue to stand behind their console, the Xbox 360, as the superior and best console of this generation. They say a vast majority of customers enjoy the Xbox 360 daily, it’s the most played console of the generation and they are extensively testing the Xbox 360 to prevent any further problems with the system. Personally, I’ve had an Xbox 360 since January and it’s still running strong, so I have no complaints. Though two of my friends have had their Xbox 360 RROD on them.
It was smart of Microsoft not to go against the statistics that Game Informer put forth. That’s a well known issue, and they would have simply lost. They saved themselves the embarrassment. As for me, I’m slowly but surely becoming a Playstation 3 fan. I find it funny, though, how Microsoft didn’t even bother attempting to comment on their garbage Xbox 360 Customer Service.
For those of you on the PC who were hoping for a 2009 release of the hit fps Battlefield 1943, expect to be disappointed. DICE announced that the game has been pushed back to the first quarter of 2010 instead.
They reasoned that they haven’t created the DICE engine, Frostbite, on the PC while they did create it for the consoles. Which means the console had a base to start off of, while the PC version doesn’t have that luxury. People have been saying that DICE has changed, and that they’re starting to favor the consoles more than the PC. They use this is their proof, saying how the engine wasn’t even created for the PC. Dice also says that there are a number of unique challenges solely for the PC that requires them to push the release date into 2010.
For qualities say, they say they are pushing it back. To provide the best experience possible, which includes all the features the console counterparts have, with the addition of 32 player online matches, joystick support, voice commands, ranked servers and more. When quality is at stake, you can’t really blame them. If they provided you with a shoddy PC port with promised features missing, you would have rioted outside their offices. Instead, they’re delaying the game so they can give you everythign they’ve promised and more. Seems fair game to me, and DICE strongly believes that they made the right decision. I do too. Like I said, if quality is at astake, then you must delay or you’ll end up like Age of Conan.
Better to have it late and great, than early and a buggy mess. So for those of you that were holding out for the PC release of Battlefield 1943, you may want to look into getting the console version to tide you over until then.
When people first heard about Little Big Planet making an appearance on the PSP, the question arose of what feature would be lost. The PS3 Little Big Planet has many features, and fitting all of them on the PSP would be quite the task.
So logically, there would be a tradeoff on one feature. Earlier, Sony announced that they lost the multiplayer aspect of Little Big Planet for the PSP. Mainly because they’ve managed to implement a full physics system. You basically have everything else though, being the create mode, ad-hoc sharing, uploading and downloading, just no multiplayer. I’m surprised that they’ve managed to get a pretty good physics system working on the PSP, not that it hasn’t been done before. But I, and many other people, are happy with just a physics system.
Sony goes on further to explain why the Multiplayer was left out. The PSP itself is capable of managing a multiplayer aspect, that isn’t the problem. But in doing so, you wouldn’t be able to enjoy the full physics system, the two together would be too demanding on the processor or memory. Simply too many limitations. Some people are saddened by this announcement, saying that they shouldn’t have brought it to the PSP if it couldn’t handle the multiplayer, but I think it’s still good. You’re able to still enjoy the level creating and sharing capabilities, so it’s well worth it, I think. You can’t have everything, yet, heh. Let’s see how powerful they make the next generation hand helds. So be sure to keep your eyes out for Little Big Planet on the PSP.
At the Gamescom 2009 Press Conference today, Sony announced the debut of Minis to come to the Playstation Store. Which seems to be a series of cheap, affordable, games put out for gamers to enjoy.
The PsP Minis will have a section of the Playstation Store dedicated solely to it. Seems that Minis will be sort of like the iTunes store selling games and applications for a small price of a dollar. Starting October 1st, PSP users will be able to purchase smaller sized PSP games, under 100 mb, from the store to play right on their PSP. With such a small sized game, you are able to fit multiple games onto your SD card without a problem.
At the October launch, PSP Minis will launch with 15 playable games. The games announced for release are Fieldrunners, Puzzle Scape, Alien Havok, Sudoku, Pacman Championship Edition, Championship Manager, Burn Zombie Burn 2D, Funky Punch, Breakquest, and Melody Bloxx. These games are a good idea I think. This is good for the casual PSP gamer who just wants a quick game to play. There isn’t any information on the prices as of yet, but I guess they’ll be $5 or under. Wouldn’t make much sense to sell a game under 100 mb for much more than that.